

Possibly the best (certainly the most promising) GRP file manipulator out there, with a long list of great features. grp files, making it far easier to customise Duke3D. Group File Studio allows you to view, add and extract individual files in your. Make sure you read the documentation included. Backup n!Ĭreate your own episodes using this nifty utility, allows for easier distribution of map packs. Nifty little program that allows you to substitute custom maps for the official ones - this way many user maps can be played in succession. Speeds up the development process of user level creation - takes the map file in the command line and cycles it through build.exe and then duke3d.exeĪllows you to pull the resources out of the DUKE3D.GRP file and store them as individual files so they can be edited and then recompiled later. Simple program which manages and displays information about your. It's got nothing over DukeRoch though.Īn excellent Duke3D launcher with many options and features, with extra language support, and support for main window reconfiguration. This is the x86 Windows installer, see the DOSBox Homepage for other platforms.Ī reasonably powerful Duke3D loader for Win95+, organise your.

Not exactly a launcher in the conventional sense, or even primarily Duke related but absolutely essential if you want to get Duke Nukem 1 & 2 up and running on your high-end machine. art files.Īn alternate Duke3D loading program, with many play options and support for single and multiplayer games. Windows based program for importing/exporting images for Duke3D. Check out the homepage here for latest developments.Īble to extract and update: Build game palette as well as Duke3D Water, NightVision, Episode 1 animation, 3DR Logo and Title screen palettes.

It includes core EditART tile editing functionality, and some enhanced and new functions. As always, be sure to read the documentation.ĪrtView takes either a group file or an art file and tries to read the tiles within the file.Īn. art file when you create a level with new graphics. Outputs 'difference files' so you needn't include an entire. pcx files into animation files (.anm) for use in Duke3D - and vice versa.
